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Graph-based routing, broadcasting and organizing algorithms for ad-hoc networks

机译:用于ad-hoc网络的基于图形的路由,广播和组织算法

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摘要

The development of networks of low-cost, low-power, multi-functional devices has received increasing attention over the last ten years. These devices are small in size and able to process data, communicate with each other, typically over a radio channel, and even sense. Each device particpates in a self-configuring infrastureless network connected by wireless, called ad-hoc network. Since most of the individual node in ad-hoc networks is inherently resource constrained: limited processing speed, storage capacity, and communication range and energy, it is impossible to achieve application requirements by individual device or unattached devices. A number of devices within a network have to combine as an aggregate collaborating to achieve application requirements. However, such massive devices cooperation must be achieved by the necessary organizational structures without requiring human intervention. An ad-hoc network is able to arrange itself to achieve the application requirements according to the present situations. Hence, wireless communication has to be the primary means to enable information exchange among these devices. In a wired network like the Internet, each router connects to a specific set of other routers, forming a routing graph. In ad-hoc networks, each device has a radio that provides a set of communication links to nearby devices. Multi-hop communication is expected to overcome some of the signal propagation effects experienced in long distance wireless communication. In a wide array of disciplines, an ad-hoc network can be intuitively casted into the format of a graph which is a set of vertex and a set of edges that might connect pairs of the nodes. The ad-hoc network consists of devices (vertex or nodes) and the communication links (edges) between them. Graphs are seemingly ubiquitous in ad-hoc network field. The problems of designing multi-hop routing, broadcasting and organization algorithms for ad-hoc networks have received great considerable attention. All are tightly coupled to the problem of the distinguished graphs. In this chapter, we discuss the routing, broadcasting and organization algorithms and protocols that can be formulated by three types of graph. Most of these problem are either NP-hard. Several approximate and near-approximate algorithms are proposed to solve these issues based on the combinatorial optimization and graph theory. In real mobile ad-hoc networks, there are some restricted conditions to be achieved in various applications, which will make the problems more difficult to solve. In this chapter, we attempt to give a preliminary review of the design and implementation of the heursitic or approxiamte algorithms on routing, broadcasting and organization by using the combinatorial optimization and graph theory.
机译:在过去的十年中,低成本,低功耗,多功能设备网络的发展受到越来越多的关注。这些设备体积小,能够处理数据,通常在无线电信道上相互通信甚至感知。每个设备都参与通过无线连接的自配置无基础设施网络,称为自组织网络。由于ad-hoc网络中的大多数单个节点本质上都是资源受限的:处理速度,存储容量以及通信范围和能量有限,因此不可能通过单个设备或未连接的设备来达到应用程序要求。网络中的许多设备必须结合在一起进行协作,以实现应用程序需求。但是,必须通过必要的组织结构来实现如此大规模的设备合作,而无需人工干预。 Ad-hoc网络能够根据当前情况安排自己以实现应用程序需求。因此,无线通信必须是实现这些设备之间信息交换的主要手段。在像Internet这样的有线网络中,每个路由器都连接到其他一组特定的路由器,从而形成路由图。在ad-hoc网络中,每个设备都有一个无线电,该无线电提供到附近设备的一组通信链接。预期多跳通信将克服长距离无线通信中遇到的某些信号传播效应。在各种各样的学科中,可以将自组织网络直观地转换为图的格式,该图是一组顶点和一组可能连接成对节点的边。临时网络由设备(顶点或节点)和它们之间的通信链路(边缘)组成。图在自组织网络领域中似乎无处不在。为自组织网络设计多跳路由,广播和组织算法的问题已经引起了极大的关注。所有这些都与可分辨图的问题紧密相关。在本章中,我们讨论了可以由三种图形表示的路由,广播和组织算法和协议。这些问题大多数都是NP难题。提出了几种基于组合优化和图论的近似和近似算法来解决这些问题。在实际的移动自组织网络中,在各种应用程序中要满足一些限制条件,这将使问题更加难以解决。在本章中,我们尝试使用组合优化和图论对路由,广播和组织上的启发式或近似算法的设计和实现进行初步回顾。

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